Active Video Game Play in Children With Cerebral Palsy: Potential for Physical Activity Promotion and Rehabilitation Therapies
Archives of Physical Medicine and Rehabilitation, 08/08/2012
Howcroft J et al. – Active video game (AVG) play via a low–cost, commercially available system can offer an enjoyable opportunity for light to moderate physical activity in children with cerebral palsy (CP). While all games may encourage motor learning to some extent, AVGs can be strategically selected to address specific therapeutic goals (eg, targeted joints, bilateral limb use).



